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Adult Beer Games & Rules


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Beer Drinking GamesWhen sitting down and enjoying a real beer, you're more likely to find yourself in conversation than in games. If you like nostalgia and humor, this section covers some games you may have enjoyed. The standard disclaimer here is that you must be of legal drinking age to consume beer, and you can substitute non-alcoholic beverages in the games as well.

ACESWhat you need: People, Beer, Cards with 4,5,6,& 7's removed, and a big cup. Play: first, Put the big cup in the middle of the table or floor, then all the cards are spread around the cup. Someone is chosen to go first and they draw a card from the pile.

Card Denominations

  • 2-drink two
  • 3-distribute (either pass three drinks to one person, or split them, 2 to one person and 1 to another, or drink all three yourself).
  • 8-rule (make a rule- all drinks are doubled, anyone who says any form of the word drink must drink, any black card drawn, the girls must drink).
  • 9-rhyme (someone says a sentence or word and everyone must rhyme with that word. If someone can't, they drink. If it goes around the circle twice, then the person who started it must drink.)
  • 10-category (someone starts with a general name (cars, tv shows, names for). The person who messes up drinks, and if it goes around twice, the person who started it drinks).
  • Jack-person to the left drinks
  • Queen-person to the right drinks
  • King- social, everyone drinks, and yells "hey!"
  • Ace-the first three drawn, pour some of their drink, however much they desire into the big cup in the middle. The person who draws the fourth ace must drink whatever is in the middle cup, and the game ends.

Once the fourth ace is drawn and the person finishes drinking the middle cup, the game is over. The middle cup gets to be very interesting when everyone is using mixed drinks, or a couple of people are drinking liquor while the rest are drinking beer. Here's where the middle cup turns into a nightmare.

ACEY FACEYYou're gonna need cards and know-how to play poker for this one. Pass one card face up to each player. If you get a face card you drink once. If you get an ace you drink twice. After each player has 5 cards the lowest poker hand chugs. Simple!

Can't play poker but still want to get really stupid really fast? Play Killer Kings! You'll need cards and a pair of dice. Remove the aces from the deck. Cards count their pip value (4 being 4 etc.) Jack = 11 Queen = 12 King = 13.

  • Deal two cards face up to the first player. This player then bets some number of drinks that he can roll the dice and get a number between the cards. For example: I get dealt a 5 and a Jack. Five is five and Jack is 11. So I might be three drinks that I can roll a 6 - 10 on the two dice. If I roll a 7, I win and give out the three drinks to whomever I want. I could even split them up by giving you two and George one. If I lose, then I drink.
  • Now, you may be thinking, "What the hell is the king for? I can't roll thirteen." If you get a king as one of your face cards, then you are screwed. You roll the dice and if the total doesn't match the value of the other card then you drink that many times! If I get a king and a 10, I roll the dice. If I get a 10, then I'm off easy. If I don't, I drink 10 times.
  • Okay, so now you're thinking, "But what if I get two kings?" It's simple: Drink thirteen times!
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    ASSHOLEThis is a slightly complex game, but very, very fun when mastered. This game requires a minimum of 5 people to play. High boot factor.

    The first hand of asshole is the establishing hand. This will decide who is the President, V-Pres, Normal People, and the Asshole for the next round.

    Approximately 6 or 7 cards are dealt to each player, depending on the number playing this can be higher or lower. The rank of the cards is as follows (most powerful to least powerful) 2, A, K, Q, ... 4, and 3. Some is chosen to go first and they play a card, the next person has two options:

    1. To play a card higher than (but not the same) as the previous card.
    2. OR to pass on that turn.

    For example, if a 4 is lead, a next player must play HIGHER than a 4, the the next player has to play higher than that. A new hand starts when all players pass, or when someone plays a 2 (the most powerful card). The last person to play a card, leads the next hand.

    This proceeds until all players are rid of their cards. The first player out of cards is the Pres for the next round, the next out becomes the VP, the next players out are normal, and the last person out is the Asshole.

    However let’s say that the person leading has two 5's, this person may play them both, then the next player must play two of the same card HIGHER than five; this player cannot play one card or three cards, only two. As well, three, or even four, of the same card may be lead. The only time a player may lay one card in a situation like this is if it is a two (the power card); a single two, beats everything, and the hand ends followed by a new lead.

    The roles for each player are as follows:

    • President: can make any player drink at any time, no-one may make the President drink but self. The Pres is the first player to start each round (benefits of power). And the Pres should never have to refill own beer.
    • Vice Pres: can make any player drink at any time (except Pres), the only the Pres or self can make the VP drink. The VP goes second in each round.
    • Normal People: These players can make each other drink as well as the Asshole. They play in the order they finished the previous round; first normal out follows the VP, second normal out follows first, etc.
    • Asshole: for many reasons, this player is truly the Asshole. This player has to do all dealing of cards, all sweeping of cards after the hands, and can not make any other player drink. The asshole plays last in each round.

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    A few recommendations, at the end of each round, the players should move seats in order to reflect the hierarchy, and proper playing order. Play your lowest cards first. Abuse the power when Pres or VP, but remember it will always come back to haunt you, especially when abusing the Asshole.

    Play as many rounds as desired.

    Another (slightly modified) rules:

    First of all, the ideal number of people to have play is four. If more than four play, take out enough cards (starting with the threes) or add jokers (jokers come in as high cards - higher than the two) to make sure everyone will be dealt an even number of cards. If more than seven are playing, use two decks of cards. (Hierarchy of cards (l->h) 3,4,5,6,7,8,9,10,J,Q,K,A,2,Joker)

    The object of the game is to get rid of your cards first. The person who gets rid of their cards first becomes President, the next becomes VP, and so on.

    The idea of the hierarchy (President,VP,Treasurer,. . .,Asshole) is that as soon as the cards are dealt you can make anyone below you drink. Asshole also has some extra jobs. He must shuffle the cards, sweep the cards after each round is played, and fill everyone's drink. If there is too much for the asshole to do, and the game is slowing down, vice-asshole will be requested to assist the asshole in his duties.

    Before the hand starts, President gives the asshole his lowest card, and asshole gives the President his highest card. If either is caught not giving his absolute lowest or highest card (this means breaking up a pair of threes if you are the President) they are automatic asshole for the next hand. If eight or more are playing, President and asshole exchange their two highest and lowest cards, and VP and vice-asshole exchange their one highest and lowest card.

    The President leads off the first round. After the first round, whoever won the last round leads the next round. If the person who won threw his last card, the lead follows to the left.

    After the first card is led, play follows down the hierarchy. When play reaches you, you can play or pass. You can play by matching the card played or by playing a higher card. Also, if a single card is led, you must follow with a single card. If a pair is led, you must follow with a pair, and so on. If you can not match or beat the card or cards played, you must pass play to the next player. Even if you can play on the cards, you may choose to pass anyway (to save your high cards). The last card played wins the round.

    Once a person leads, play only goes around once. For example, if the President leads with a 5, VP plays a J, Treasurer plays a 2, and the asshole passes, the round ends, and the Treasurer leads since he won that round.

    Play continues until everyone has thrown all of their cards and the hierarchy is established for the next hand.

    Other fun ways to drink more:

    Before the hand starts, someone must give the President a toast (this is an opportune time to kiss-ass to the President). If no toast is presented, the President can give out his own punishment.

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    • There is a "social" (everyone must drink) when three cards of the same value are played in one round. Not only for three cards played by different people, but also for triples!
    • Then there is the board meeting. Everyone starts drinking and is not allowed to stop drinking until the person above him stops drinking (i.e. the VP cannot stop until the Pres. stops, the Tres. cannot stop until the VP stops, et cetera). As you can see, this another disadvantage of being the asshole (low man on the totem pole). Only the President can call a board meeting.
    • Well, I think that about covers the rules. It can sound like a difficult game at first (don't try to learn it drunk), but it provides hours and hours of entertainment.

      I highly recommend this game for a good group of friends who enjoy lots and lots and lots of drinking and fun.

      Have fun with it!!!!

      BEER 99An interesting card game involving that "new" math. Mid-level buzz factor. What you need: people, beer, and a deck of cards.

      The object of the game is to play cards into a pile and have the value of the pile equal 99. You start off by dealing four cards to each player, then turn the top card over. Play goes around the circle with each person playing a card, mentally keeping track of total value of the pile.

      Special Cards

      • King - Kept to avoid drinking or place drinking responsibilities on someone else, usually used near end of game.
      • Four - used as a skip card when you have none to play, can also be used to skip drinking responsibilities goes.
      • Tens - When in the 90's, this drops the value of pile by 10, otherwise it's a regular card.
      • Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice.

        Whoever gets hit with 99 must drink 1/2 glass.

        After you play a card, draw another from the stack. When out of cards, reshuffle those already played.

        BEER SLUT

        Take one deck of regular playing cards, thoroughly shuffled. Select one person as the dealer. Deal one card to each person around the table. As they are dealt, each person must perform the action specific to that card.

        The MEANING of the cards:

        • Deuce: Two drinks to receiver of card.
        • Three: Three drinks to receiver of card.
        • Four: Subjects. The receiver of the card must choose a subject that most everybody knows something about (i.e. cars, sexual positions, anime [for some]). Going around the table, each person must come up with something that falls into thechosen category. This goes on until a player either screws up or repeats. Then that person drinks.
        • Five: Questions. The receiver of the card must ask their neighbor a question. The neighbor must totally ignore the question and ask their other neighbor a question, and so on. The trick is to try to catch someone off-guard or force them to answer (i.e. questions like "Do you want to go into your bedroom and s@@@@?"). It's easier than it seems, especially when everybody's plowed (which is usually the case).
        • Six: BEER SLUT!! This person has to get drinks for everyone else. They DO NOT have to pay for them, just fetch them. They are The Beer Slut. We usually lick the card and stick it to the person's forehead.
        • Seven: Thumbmaster. At some time, the receiver of the card must inconspicuously put their thumb on the edge of the table. IT MUST BE IN SIGHT. Upon noticing this, the other players must put their thumbs on the table in a similar manner. The last one to catch on drinks.
        • Eight: Person to the left of the receiver of the card drinks.
        • Nine: Person to the right drinks.
        • Ten: Social! Everybody drinks.
        • Jack: All men drink.
        • Queen: All women drink.
        • King: The receiver of the card get to distribute three drinks among the players of their choice. People may receive more than one drink (up to three).
        • Ace: Rules. Receiver of card may make up a rule (i.e. Every time Tammy drinks, Jack has to rub his beard. Every time Joannie drinks, Christine must drink twice. Every time Jenn drinks, Jim must mime a sexual action. Et cetera, at your discretion.)

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