Two Square, Four Square and Hopscotch Rules

HOW TO PLAY HOPSCOTCH, FOUR SQUARE and a few other games that are played on the typical playground four square court.


Each player chooses a marker, (a small stone or bean bag). The first player tosses their marker onto base 1. Player hops over base 1 and lands onto bases 2 and 3 with one foot on each base, making sure not to step into base 1.

Player then jumps onto base 4 on one foot, then into bases 5 and 6 with one foot on each base. The player then hops onto base 7 on one foot, then bases 8 and 9 with one foot on each base. Player proceeds onto base 10 on one foot and turns around balancing on the same foot.

Player returns in reverse order to bases 2 and 3, bends forward to collect their stone from base 1, then jumps over base 1 and off the Hopscotch court. The player then tosses their stone onto base 2 and continues their turn, unless they miss, in which case the next player takes their turn.

Players begin each subsequent turn where they left off. Players never jump onto the base where their stone has been tossed. The game continues like this with players advancing one base each time, then reaching base 10 and returning successfully in reverse order to base #1. (When a player has tossed to base 10, they hop to bases 8 and 9, bend forward to collect their stone from base 10, and return in reverse order.)

If a player throws their marker on a line, it is the next player's turn. If a player hops on a line, that player's turn is over, next player takes their turn.

How To Win: The first player to successfully land their markers into each base, and hop according to the directions, is the winner!


Object: Players attempt to remain in square #4 the longest! Equipment: 1 Playground ball, 4-Square Court. (A standard 4-Square court is 8' x 8' and may be drawn using chalk or painted onto your playing surface. It consists of an eight foot square evenly divided vertically and horizontally, thus creating four squares. The four squares are then numbered. Upper left is court #1, upper right is court #2, lower right is court #3, and lower left is court #4.)

How To Play:

The first four players begin by standing inside one of the four squares. Player in court #4 serves the ball into any of the other 3 courts. That player returns the ball back to any court. Play proceeds like this until a player allows a ball to bounce twice in their court, hits the ball out of the court, hits a line, spikes the ball, or is unable to successfully return the ball to another court.

If this occurs, that player rotates out of the game, either by going to the end of the wait line or to court #1 if there are only four players. The other players in the game rotate up to the empty space. (Player on court #1 moves to 2, 2 to 3, and 3 to 4 .) If there are more than four players, the first waiting player enters at court #1.Every new round is served by the player in court #4.

Additional rules to Four Square my kids Play:

Bus Stop-When the person with the ball calls “Bus Stop” ,everyone must run and place a foot on the center line, and the game continues.

Mailman-When the person with the ball calls “Mailman”, everyone must run clockwise around the squares while the person with the ball tries to tag someone. If you make it back to your square you are safe. If you get tagged by the mailman you go back to square one.


This variation has the same rules as regular 4 Square with one exception-the player must hit the ball in a certain direction. If the server begins by serving the ball to the right, then it must continue going around square to square in that direction. However, the server can call our “Left” and change the direction once the ball lands in his or her square. Play continue in this fashion until someone commits an error.


Regular Four Square rules apply in this game-unless the server calls out “Battle” right before seving. When this happens, the server can hit the ball to anyone, but the person who received the ball must hit the ball right back to the server. This continues until a player commits a foul or the server calls “battle over.” On this signal, the game resumes with regulation four square rules.

Australian Rules of the Game 2 Square. You will learn the rules, the techniques, the strategies and the variations of this game, played on a Four Square court.

Once you have a place, and have found an opponent, you are ready to play. Here are the basic rules.

Firstly, the squares have names. Nowadays, in 2 Square, 'King' is the only one that really needs to be named. You are either King, or you are not. King holds a lot of the power. He can serve, and if he decides to call into play his own set of rules, they are to be accepted by the rest of the players. Though only if the rules are fair.

In order to play a point, the 2 players who will be starting enter their squares, with king in the 'better' square of the two usually. Everyone else who is playing but is not in are called 'Reserves, or Sub's (substitutes), and they wait in a line at the side of the 'court'.

The player in the 'King' square serves it. To do this he must bounce so it bounces once in his own square, then into his opponents. His opponent is then required to hit the ball into his own square so it bounces into the King square again. Then king hits it back etc. Until either of the players makes a mistake.

Step 2

These are the possible errors a player can make and conflict resolutions:

- a Full: a player hits the ball and it lands in his opponents square without bouncing in his own first.

- a Double: a player hits the ball and it bounces two or more times in his own square consecutively.

- an 'Out': When a player hits the ball and it lands out of the court, that is, not in a square.

- a Double Touch: When a person touches the ball two or more times before a legitimate shot is made, he loses the point. For example, if a person hits the ball into his shoe, it hit him twice before it bounced. If a person hits the ball with two hands at once, or with one hand but it is in contact with the other one (if one hand is behind the other one for support) this is also a double touch.

- a Carry: When a person is in contact with the ball for more time than it takes to hit it. or prolonged periods.

- a 'Liner': When the ball lands on the line dividing the two squares, a replay is called.

a 'Replay': If there is a liner, or a shot that was too close to call, then the king might chose to replay the shot. A replay is repeating the point.

Step 3

Now that the boring bits are out of the way, we can get into the techniques. I'll start by naming the shots a person can play.

--- a serve: Simple. Throwing the ball so it bounces once in your square then into your opponents.

You can serve the ball cheaply, for example a really hard serve, a really high serve or really small serve. But the other player is allowed to 'Not Accept' a serve if he deems it as a bad serve. People who abuse the 'Not Accept' rule and wait until they get a perfect serve to wipe the other palyer out in one shot are looked upon as cowards generally and not held in the best esteem.

--- a 'sting-ray': These are sometimes called Mini-Max's,or skimmers, but usually known stingrays. This is when a person hits the ball in such a way that the ball travels extremely low off the ground and is hard to hit back.

Stingrays are different for every person. You can hit one using your fingers, a fist, the palm of your hand, or even your wrist. The further down your hand you get the less control you get out of a shot though. Some people flich the ball, some using tennis strokes, and some just hope they hit it.

+ Stingrays are the shots that you play when you can hit the ball normally. There is no point wasting time, just hit the ball low and hard

--- a 'foot shot': When a person thinks he cant make a shot, or a really easy oppertunity presents itself, he kicks the ball so it bounces like a normal shot.

There are various ways a person can go about this. These include a 'hookshot', which is flicking your opposite foot across your body to flick the ball over the line (after it bounces in your square of course )

+ These shots are really good when you don’t think you can get to a shot in time, or you are willing to risk losing for a powerful winner. Becoming proficient at foot shots is a good thing to have.

--- trick shots: There are various trick shot variations. The most common is:

a 'through-the-legs' shot: This is when a player is lunging for the ball and he takes a step with one foot, so he is parallel to the line in the middle of the squares and he hits the ball in a sting-ray like motion through his legs.

+ This shot is great for hitting on the move.

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